S4R2 Patchnotes

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S4R2 Patchnotes

Postby Brian » Mon Dec 11, 2017 7:43 pm

The S4R2 rulebook has been published.

S4R2 Patchnotes:

EXTRA: While not in the rulebook itself, a number of rituals have been, or are being reviewed currently. Please check your rituals against the wiki to see if they have been updated. We will provide a more solid list of these rituals in another post.
----Umbra / Shadowlands / Astral Realm - this topic has been expanded to include more information about the Umbra and interacting with it - if you interface with the Umbra at all, please read this section.
----The ItemMaker link in the online rulebook has been fixed.
----Ritual limitations have been introduced - you may only be under the effects of a limited number of beneficial rituals at a time now.
----We've clarified the text for learning rituals, learning multiple rituals, copying rituals, and using rituals. If you are a ritualist, read this now. If you've considered becoming a ritualist, read this now.
----You can no longer regenerate from more than one node at a time - this also applies to people acting as nodes.
----The Glossary has been updated to include new effect types, modifiers, and a better layout.
----In particular, the Signaled Modifier has been applied to a number of powers. Signaled powers do not overwrite mentals that are not also Signaled, and require either a duration specifier, or a gesture.
----There is now a *working* link to the *current* restricted costs page in the rulebook. This has been placed before the list of the restricted values in the book.

UNIVERSAL CHARACTER CREATION
----The Shifter Rites ability is now listed under Abilities in Universal Character Creation and is no longer listed in the Shifter sections - it still requires being a shifter or shifter kinfolk.
----The Connection background is now listed under Backgrounds in Universal Character Creation and is no longer listed in the Mortal Rules. It still requires Hedge Magic to take.
----Rules for purchasing connection have changed. You may have any number of Connection trees at 5 dots each. You may have no more than two Connection trees with fewer than five dots at a given time.
----Gunplay's Merciful Sleep has been updated to require a blatant sig call - you're pistol whipping someone. It should be obvious.

MORTAL RULES
----The SupKin merit has been updated to be 5-7 points and clarifies that it does not grant any of the mechanical benefits in the Kinfolk section of the rulebook. For 5 points you're kin to a Werewolf Tribe. For 7, you're kin to a Fera type. The effect remains unchanged, but the rulebook has been simplified.
----The Psychic regeneration mechanism has been updated to be more in-line with Wraith. The new mechanism grants a list of powers, similar to those found in the list of built-ins for each sup-type.
----The Kinfolk merit has been altered. Instead of a 3 point merit with a 2 point merit for choosing a specific Fera type, this is now a 3-5 point merit. For 3 points, you're kin to a Werewolf Tribe. For 5, you're kin to a Fera type. The effect remains unchanged, but the rulebook has been simplified.

VAMPIRE RULES
----Necromancy: Ash Path 3 replaces Umbral Body with Convergence. This is just a power rename. See the powers section for details.
----Obtenebration 4 War Form has been replacd with War Form + Tentacles. See the powers section for details.
----Presence 3 Unforgettable is now Unforgettable & Lover's Touch. See the powers section for details.
----Presence 4 Love has had its duration increased to 24 hours up from 10 minutes. A corresponding cost increase has come with this change. See the powers section for details.
----Presence EP: Paralyze now also includes the option of a Mass Paralyze for a blood cost.
----Presence EP: Short Temper has been replaced with Riot & Mass Quell Beast
----Portean 4 War Form has been replaced with War Form + Claws. See the powers section for details.
----Serpentis 4 Beast Form has been replaced with Beast Form + Tentacles. See the powers section for details.
----Serpentis EP: War Form has been replaced with War Form + Claws
----A new vampire Merit has been added called Observant Ritualist. This Merit allows you to use ItemMaker rituals, but does not grant access to any form of Canon rituals.

WRAITH RULES
----built-ins Breach: Amplify Emotion, Passion Regeneration, and Sense Emotion (built-in) have been updated to clarify that they only work with your own Passions.
----Intimation 3 Unforgettable now has a duration.
----Keening 1 Breach: Instill Emotion no longer allows you to instill your own Passions.
----Outrage 5 Umbral Body has been replaced with Convergence.
----The Umbral Bullets Merit now grants the Umbral Bullets power. This power may make its way into ItemMaker or other resources in the future.

WEREWOLF RULES
----built-ins Beast Form and War Form have been replaced with Beast Form + Claws and War Form + Claws.
----Metis 5 Umbral Body has been replaced with Convergence
----Ragabash 1 Beast Form has been replaced with Beast Form + Claws
----Fianna 1 Resist Toxin has been replaced with Beast Form + Claws - this power used to be in the R2 slot.
----Fianna 2 Beast Form has been replaced with Healing Touch 1-4, cost of 1-4 health (based on healing done)
----Fianna 4 Healing Touch + Clarity is now 2G (up from 1)
----Mixed Morph (merit) has received an overhaul. It now grants the Claws power for 1 of any pool resource (instead of just Gnosis). The first 3 uses of Claws used this way per day cost 0 pool.

FERA RULES
----built-ins Beast Form and War Form have been replaced with Beast Form + Claws and War Form + Claws.
----Kieh 2 Beast Form is now Beast Form + Claws
----Kieh 3 Unforgettable is now 10 minutes instead of 1 hour.
----Kieh 4 Love is now 24 hours instead of 10 minutes. A corresponding cost increase has come with this change.
----Nuwisha 5 Umbral Body has been replaced with Convergence.
----Shadow Seers 5 Umbral Body has been replaced with Convergence.

GAIAN SPIRIT RULES
----Updated the GS rules to clarify that background items are based on LEVELS in the background, not points spent on the background.
----Perceiver 2 Sense Pool: Energy (any) removed the (any) - you do not get to ask about specific pools, just the target's "Energy" poo..

POWERS
----Amplify Emotion no longer requires own volition for emotional manipulation. The target must still already be feeling that emotion.
----Avert uses the new "signaled" modifier. You cannot attack a character you are currently using Avert on.
----Beast Form no longer includes Claws or Tentacles. The powers are activated separately - this is so that players can choose to Visage away one piece of the power without the other if they so choose.
----Claws can now be used in conjunction with War Form and Beast Form (and often is!)
----Convergence has replaced Umbral Body in the rulebook to avoid power name confusion. We have also updated this power - you no longer require a twisted headband, but must use an orange and white striped headband - the twisted headband is a valid stand-in for this.
----Extend has been updated! Extend is now a two-part power. Part 1 extends the duration of an effect, as it did previously. Part 2 allows you to halve the duration of any Extended effect with a duration greater than 10 minutes.
----Fascination now uses the Signaled modifier and includes verbal components to specify when and how the effect remains active.
----Force has had the "subtle" modifier added to it.
----Give Energy now clarifies that if the energy type is not specified, it's "Giving Energy". If the energy type is specified it's "Giving [type]".
----Instill Emotion no longer has a set duration. The Instill is instant, however the emotion should remain active until something actively changes your emotional state (a power is not required for this... looking at a dead body might jar a character's emotional state just fine)
----Love is now a Persistent (24 hour) effect. Instead of a 3 point bond effect, this now applies a 2 point bond effect.
----Lover's Touch is new. It's a physical effect that provides a 1 hour 1 point bond effect.
----Passion Regeneration has been updated to be more universal.
----Pathogen now includes the Subtle modifier / sig call.
----The Proxy power has been added to the rulebook - Proxy takes Pool from an external source to grant a power. See the Rulebook for more information.
----Revert Form now calls out claws and tentacles. This power is in for a more in-depth review before S5.
----Sense Emotion has been made more universal.
----Snarl is now a Signaled power and includes a new hand sign (hand toward target, finger pointed at the ground). The cowed target may only speak in a quiet voice unless the power initiator tells them otherwise.
----Turncoat now includes: "After the effect of this power ends, the target may come to the conclusion that their actions were somehow manipulated, but not necessarily how or by whom without reason."
----Umbral Body has been removed from the rulebook and replaced with Convergence.
----Unforgettable is now a short duration (10 minute) standard mental effect with a 2 point bond instead of 1 point.
----War Form no longer grants Claws or Tentacles automatically.
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Re: S4R2 Patchnotes

Postby tinnaminor » Tue Dec 12, 2017 6:51 pm

----A new vampire Merit has been added called Observant Ritualist. This Merit allows you to use ItemMaker rituals, but does not grant access to any form of Canon rituals.


FINALLY. AFTER THREE YEARS OF LIVING WITH HEDGE MAGES, I CAN LEARN TO MAKE RITUALS!!!

I look forward to learning and playing with these new vampire rules!
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