(Changeling) Fair is Foul

Post Reply
Rydath
Dreamer
Posts: 731
Joined: Mon Jan 12, 2015 9:38 pm

(Changeling) Fair is Foul

Post by Rydath » Mon May 06, 2019 6:06 pm

Ritual: Fair is Foul
Prerequisites: Soothsay or Chicanery, Rituals level 2
Ritual Components: A lucky charm
Cost: 2 Glamour per charge (maximum charges equal to the users level in the Rituals Background)
Purpose: To cause attacks which target the ritualist or a designated ally to miss.
Expected Casting time: 2 Minutes.
Description:
The target holds a lucky charm designated by the ritualist.
The ritualist recites the poem
”May arrows not fly true,
May curses be impeded,
May this charm protect you,
When it is most needed.”
The ritualist writes a 3x5 card with the text “Shared strength: resist: damage or status” and a number of charges. For each charge, the ritualist spends 2 Glamour. Writing this card is part of the ritual; if a pre-made card is used, the ritualist must spend 30 seconds ‘meditating’ with it.
Each day, the ritualist cannot create more “resist” charges than they have levels in rituals.

Post Reply