Quick Start

From Dark Prospects Rules
Revision as of 16:18, 14 August 2017 by Brian (talk | contribs) (So, what can you play?)

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Welcome to Dark Prospects.

While we highly recommend reading the Dark Prospects Rulebook, we understand that the full rulebook can be a bit daunting at times. It's over 100 pages and some of it is a little tightly packed. I'm going to try to draw out the character creation rules to the best of my ability on this page, so you can quickly get your first character built. The rulebook really is necessary to fully get the game nailed down. There are a few links that you might find really useful in building your character.

The Character Builder (character sheet system and character management tool)
Importantly, you can build a character with the builder tool virtually without touching the rulebook. It handles your points costs and has the powers listed in the dropdown fields on the builder. You can see the dropdowns on the character builder to learn all kinds of things about the characters you can play too.
The main rulebook
This contains all of the rules you'll need to build your character and play the game. When browsing the rulebook keep the section on Power Descriptor Lines (or PDLs) in mind.
All players should read through at least Chapters 1-4 in the rulebook, which cover general systems, equipment, magic items, and information about rare/restricted character types.
The character questionnaire
As part of building your character, you must contact the character guides to discuss your character history and ensure your character concept will fit into the world of Dark Prospects.
"Start Here"
A forum designed to help ease players into the game.

Keep in mind while building your character you should consider your character backstory in preparation for the Character Guiding process. Consider why a character has a certain skill, where they picked it up, and how it impacted their growth even before their first game. In general, build your backstory and your character so that they work well together.

So, what can you play?

Mortal: Vanilla, Faithful, Hedge Mage, Psychic, Ghoul, Kinfolk
Vampire: Brujah, Gangrel, Lasombra, Malkavian, Nosferatu, Toreador, Tremere, Tzimisce, Ventrue, Assamite, Daughters of Cacophony, Giovanni, Ravnos, Salubri, Samedi, Setite, Caitiff (clanless), Gargoyle
Wraith
Werewolf: Black Fury, Bone Gnawer, Child of Gaia, Fianna, Get of Fenris, Iron Rider, Shadow Lord, Silent Strider, Silver Fang, Stargazer, Uktena, Wendigo
Fera:
Bastet werecats: Bagheera, Balam, Bubasti, Khan, Pumonca, Qualmi, Simba, Swara
Corax wereravens
Gurahl werebears: Forest Walkers, Ice Stalkers, Mountain Guardians, River Keepers
Nuwisha werecoyotes
Ratkin wererats: Tunnel Runner, Shadow Seer, Knife Skulker, Warrior, Engineer, Plague Lord, Munchmausen, Twitcher
Gaian Spirit

A number of these are restricted, so don't forget to check the Character Builder or Rulebook to see if the character you want to play has a restricted cost associated. You can also use this link, which will take you directly to the restricted cost list for the current game.

Once you've selected your character type, load them up in the Character Builder. This should bring up the basic template for your character type. Use the dropdowns to select the character vitals - the top lines on the left hand page. You may want to check the rules for your specific character type to learn more about the vitals and determine how your starting power trees are chosen. At the top of the Character Builder page you should see the list of XP your starting character has available and how to spend it. Every character type has a "building a..." description in the rulebook - if you'd like a quick view of how to build your character I'd recommend reading this section.

The dropdowns in the power sections of the character builder on the Tree selection lines let you choose a tree by name, as well as what type of tree it is - Innate, Non-Innate, Technique, Skill, etc... By default, the left page handles your Innate and Non-Innate powers, while the right page handles your Techniques and Skills. For more information on Techniques and Skills, please read the rulebook. In the "building a..." section for your chosen character type you will find the number of starting points you have to spend on your character. You can also see these values in the top panel on the builder tool. Spend points on the character sheet in their appropriate categories to fill out your character.