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  • <includeonly>=='''[[Kinfolk Rules]]'''== ...era have a genetic condition. In order to reproduce, they require kinfolk. Kinfolk also act as informants and communicators for those shifters too rage-filled
    2 KB (354 words) - 00:27, 19 December 2018

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  • <includeonly>=='''[[Kinfolk Rules]]'''== ...era have a genetic condition. In order to reproduce, they require kinfolk. Kinfolk also act as informants and communicators for those shifters too rage-filled
    2 KB (354 words) - 00:27, 19 December 2018
  • [[Kinfolk Rules]]
    347 bytes (34 words) - 14:28, 31 August 2019
  • ...r Obsession. Shifters, Gaian Spirits, and Kinfolk may ask if the target is Kinfolk. Vampires and Ghouls may ask the target's Path, Path rating, if they have c
    696 bytes (117 words) - 12:03, 25 September 2018
  • |requires=1 Corax and 1 Corax Kinfolk or 1 mortal character of a willing Player |purpose=Convert 1 mortal character or Corax Kinfolk into a full Corax.
    1 KB (235 words) - 17:50, 7 March 2019
  • {{:Kinfolk Rules}}
    882 bytes (108 words) - 16:21, 16 December 2019
  • ...o wakefulness. An unknown number of Gurahl fell asleep never to wake. Many kinfolk and bears alike were lost to the rage of the Garou, who tortured those they ...a Gurahl and a human Kinfolk mating. Ursine are born of Gurahl and a bear Kinfolk mating. Unlike some other Fera, there are no Metis; the mating of two Gurah
    3 KB (561 words) - 13:40, 11 January 2016
  • |purpose = Determine Breed, Auspice, Tribe, Full shifter/kinfolk about the target character. # Are you Kinfolk?
    2 KB (312 words) - 17:51, 7 March 2019
  • |requires=1 Ratkin and 1 Ratkin Kinfolk or 1 mortal character of a willing Player. |purpose=Attempt to convert 1 mortal character or Ratkin Kinfolk into a full Ratkin. The target has a 1/3 chance of becoming Ratkin, a 1/2 c
    3 KB (449 words) - 17:49, 7 March 2019
  • :: [[Setting:Kinfolk|Kinfolk]] - High: Action, Support; Medium: Politics, Social; Low: Mystery
    7 KB (914 words) - 12:30, 21 October 2018
  • ...t least one type of shifter at Level 3 or above, RP equivalent in game, or Kinfolk Merit. : '''Kinfolk''' - 3-5 Point merit - May only be taken by Mortals; see the Kinfolk section of the Rulebook for further information. For 3 points you are kin t
    11 KB (1,665 words) - 21:46, 23 July 2019
  • :: The Kinfolk of the Wyrmcomers do not know them, the hide and moan at the very sight of ...grace is they are what they are out of misfortune rather than intent. Our kinfolk are placed in a similar situation ,but where we fight to keep our ways, the
    8 KB (1,433 words) - 16:43, 30 May 2017
  • If you wish to additionally restore the health of all Shifters and Kinfolk within the same range to full, you may do so by spending an additional 5 Gn
    2 KB (409 words) - 17:51, 7 March 2019
  • ...he garou. The only humans born without the Delirium in their souls are the kinfolk of the Shifting folk. ...reeds, and then spent generations breeding the shifting genes out of their kinfolk. 3. The Gurahl and Mokole were also hunted with extreme prejudice. The form
    14 KB (2,420 words) - 11:43, 12 April 2016
  • ...Homid</span>''' - One of your parents was a Bastet, the other was a Human (kinfolk). ...' - One of your parents was a Bastet, the other was an ordinary Great Cat (kinfolk). You know less about Human society than a Homid Bastet.
    49 KB (6,848 words) - 19:22, 3 September 2019
  • ; Kinfolk ...''' are the "Younger Brother" of the Native American Garou, who have human Kinfolk amongst people who inhabit the Arctic and Subarctic regions of North Americ
    13 KB (2,226 words) - 13:39, 11 January 2016
  • : '''Supernatural Kinfolk''' - 7-9 Point merit - May only be taken by Supernatural Creatures who are
    10 KB (1,594 words) - 19:31, 3 September 2019
  • ...mid</span>''' - One of your parents was a Werewolf, the other was a Human (kinfolk). ...>''' - One of your parents was a Werewolf, the other was an ordinary Wolf (kinfolk). You know less about Human society than a Homid Werewolf.
    37 KB (5,248 words) - 18:59, 3 September 2019
  • : '''The Red Talons''': They guard their kinfolk with a passion that exceeds our own, and they fight the Wyrm with a dedicat
    10 KB (2,014 words) - 01:16, 15 January 2016
  • 29 KB (4,231 words) - 12:59, 16 September 2019
  • {{:Kinfolk Rules}}
    692 bytes (87 words) - 10:10, 19 August 2019

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