Difference between revisions of "Power: Trigger"

From Dark Prospects Rules
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Mental, Unique. Instill a trigger in the target with 10 or fewer words. When that trigger condition is met, the target receives the effect described on the power descriptor line. Unless specified in the sig call, this effect cannot last beyond the end of game. The Trigger ends when the triggered power begins.<noinclude>[[Category:Powers]]</noinclude>
+
''Mental, Special''. Instill a trigger in the target with 10 or fewer words. When that trigger condition is met, the target receives the effect described on the power descriptor line. Unless specified in the sig call, this effect cannot last beyond the end of game. The Trigger ends when the triggered power begins.<noinclude>[[Category:Powers]]</noinclude>

Latest revision as of 13:12, 7 July 2017

Mental, Special. Instill a trigger in the target with 10 or fewer words. When that trigger condition is met, the target receives the effect described on the power descriptor line. Unless specified in the sig call, this effect cannot last beyond the end of game. The Trigger ends when the triggered power begins.