Difference between revisions of "Skill:Stabilize"

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(Created page with "To use Stabilize pantomime life-saving actions on a dying target (please don't actually perform them - that's painful). The target's death timer will freeze as long as you con...")
 
 
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To use Stabilize pantomime life-saving actions on a dying target (please don't actually perform them - that's painful). The target's death timer will freeze as long as you continue to pantomime these actions. Maximum of 10 minutes. Use the count call "Stabilize" and maintain a count as long as you continue.<noinclude>[[Category:Skills]]</noinclude>
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Pantomime life-saving actions on a dying target (please don't actually perform them - that's painful) for a 30 count. If not interrupted, call “Stabilize, you are no longer dying. Return to consciousness in 10 minutes with 1 Health.” The target’s death timer stops until they are damaged (including by ongoing damage sources such as Poison), at which point they begin dying again. If they remain Stable for 10 minutes, their health is set to 1 and they regain consciousness.<noinclude>[[Category:Skills]]</noinclude>

Latest revision as of 18:53, 24 March 2025

Pantomime life-saving actions on a dying target (please don't actually perform them - that's painful) for a 30 count. If not interrupted, call “Stabilize, you are no longer dying. Return to consciousness in 10 minutes with 1 Health.” The target’s death timer stops until they are damaged (including by ongoing damage sources such as Poison), at which point they begin dying again. If they remain Stable for 10 minutes, their health is set to 1 and they regain consciousness.