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- |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 22 KB (328 words) - 12:57, 2 October 2017
- |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 1847 bytes (137 words) - 13:06, 2 October 2017
- |Mortal|Faith| |level = 21 KB (166 words) - 20:52, 5 March 2019
- |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 32 KB (380 words) - 11:59, 2 October 2017
- |level = 2 |requires = Thaumaturgy, Rituals 21 KB (245 words) - 15:25, 25 May 2017
- * Links to the assorted rituals. https://darkprospects.us/rulesweb/index.php/Category:Rituals</div>8 KB (1,273 words) - 16:39, 8 April 2025
- |requires = Necromancy, Rituals equal to level of fetish |level = 33 KB (524 words) - 13:27, 11 March 2019
- |mortal|Hedge Magic| |notes=Rituals 3 and Connection Background provide added benefits1 KB (217 words) - 17:06, 3 July 2017
- |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 31 KB (221 words) - 13:04, 2 October 2017
- |level = 4 |requires = Necromancy, Rituals 42 KB (304 words) - 13:37, 2 October 2017
- |Mortal|Faith| |level = 21 KB (208 words) - 21:04, 6 March 2019
- |requires=Thaumaturgy, Rituals equal to the level of the fetish you wish to create |level=33 KB (461 words) - 19:29, 23 October 2018
- |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 53 KB (488 words) - 12:58, 1 June 2017
- <includeonly>=='''[[Mortal Rules]]'''== ...rom, and as such mortals are often a protected commodity. In general, as a mortal player you are society.20 KB (3,176 words) - 16:46, 17 April 2025
- ...oday.. You may still see Fera and Werewolves lumped in together in certain rituals as “Shifters” ...ll in Rage (Secondary Energy) based on Tribe: Bagheera 2, Balam 4, Bubasti 1, Khan 5, Pumonca 4, Qualmi 2, Simba 5, Swara 250 KB (6,950 words) - 22:08, 7 May 2025
- ...in 1 non-innate; you must have at least 2 levels of 1 non-innate to buy 1 level of a second non-innate. : <span class="treepower">Level 1) {{PowerTip|Precise Aim}}, No Cost, Self, with arrows</span>12 KB (1,791 words) - 19:29, 27 April 2025
- ...nt tales about what started the war, but some elements can be agreed upon: 1. The Fera had gifts given to them by Gaia and the Spirits, and they refused ...spirits serve as guides for packs and individual shifters. Spirits at this level are usually classified as Jagglings, and while they are defined by their na14 KB (2,420 words) - 11:43, 12 April 2016
- ...o continue?” If there is no response, play may continue with the call "3-2-1 game on", now with the issue of emotional safety resolved. After this, the call 3-2-1 "Game On" will resume play.65 KB (11,300 words) - 11:20, 10 May 2025
- * No Mortal Healing * No access to Rituals, Talens, Talismans, or Fetishes29 KB (4,278 words) - 18:51, 16 April 2025
- ...While a number of effects allow you to increase your damage or healing, or level up from their basic amount, of damage or healing, these effects all have a ...is removed, the Vampire may return to a conscious state at whatever health level they had prior to the staking. Driving a stake through the heart of somethi18 KB (3,164 words) - 16:47, 16 April 2025