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  • |Thaumaturgy|Vampire|Ghoul| |level = 1
    1,015 bytes (164 words) - 17:38, 12 January 2018
  • |Vampire|Necromancy|Ghoul| |level = 0
    3 KB (519 words) - 13:10, 2 October 2017
  • * Links to the assorted rituals. https://darkprospects.us/rulesweb/index.php/Category:Rituals</div>
    8 KB (1,251 words) - 11:14, 31 October 2019
  • |Vampire|Thaumaturgy|Ghoul| |requires=Thaumaturgy, Rituals equal to the level of the fetish you wish to create
    3 KB (461 words) - 18:29, 23 October 2018
  • |Thaumaturgy|Vampire|Ghoul| |level = 5
    2 KB (353 words) - 14:17, 25 May 2017
  • ...While a number of effects allow you to increase your damage or healing, or level up from their basic amount, of damage or healing, these effects all have a ...may normally deliver a damage effect. The target is immediately reduced to 0 health and enters the Dying state. The normal cost of that method applies.
    17 KB (2,902 words) - 18:14, 3 September 2019
  • ...in 1 non-innate; you must have at least 2 levels of 1 non-innate to buy 1 level of a second non-innate. : <span class="treepower">Level 1) {{PowerTip|Enhance}}, 1 energy, Self, 10 sec, with arrow</span>
    11 KB (1,636 words) - 15:23, 19 September 2024
  • ...ealth, Healing Powers, Regeneration, a Philter of Life (Herbalism), or the level 5 Medicine Skill. The Dying state remains active for 10 minutes or until ca ...y 10 seconds after the first damage is taken. After a target is reduced to 0 health, continued exposure for an additional 60 seconds will cause the affe
    53 KB (9,225 words) - 15:07, 26 October 2024
  • <includeonly>=='''[[Vampire Rules]]'''== Advantages to playing a vampire:
    50 KB (7,372 words) - 11:50, 14 September 2024
  • ...vel 1 of the same tree. To purchase a level 3 power, you must purchase the level 2 power from the same tree, etc. ...increases any time you are hit for Cold Iron damage or whenever you reach 0 Glamour. At start of each game, your Disbelief is reset to zero.
    22 KB (3,253 words) - 11:43, 14 September 2024
  • * No access to Rituals, Talens, Talismans, or Fetishes ...no teacher for non-innate costs. Additional Trees require teachers at each level.
    29 KB (4,233 words) - 19:04, 25 October 2024
  • ...nd the Wyrm. You may see Fera and Werewolves lumped in together in certain rituals as “Shifters” ...our chosen Auspice. You may only take 1 of each of these types of gift per level at Innate costs.
    37 KB (5,254 words) - 11:29, 14 September 2024
  • 12 KB (1,275 words) - 11:10, 14 September 2024
  • ...oday.. You may still see Fera and Werewolves lumped in together in certain rituals as “Shifters” ...our Bastet General. You may only take 1 of each of these types of gift per level at Innate costs.
    49 KB (6,863 words) - 11:59, 14 September 2024
  • 648 bytes (81 words) - 09:10, 19 August 2019
  • 696 bytes (88 words) - 09:12, 19 August 2019
  • 678 bytes (85 words) - 09:10, 19 August 2019
  • <div class="cover"><center><div style="font-size: 250%;">DARK PROSPECTS VAMPIRE RULEBOOK</div> Rules for Mortal and Vampire characters.
    699 bytes (87 words) - 09:10, 19 August 2019
  • 704 bytes (87 words) - 09:10, 19 August 2019
  • 709 bytes (87 words) - 15:24, 17 September 2024

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