Difference between revisions of "Power: Snarl"

From Dark Prospects Rules
Jump to navigation Jump to search
(Created page with "Mental. Use the sig call "Snarl: Kneel Before Me," the target must kneel at your feet for the duration or until you walk away, whichever is shorter. Damage breaks this effect.")
 
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Mental. Use the sig call "Snarl: Kneel Before Me," the target must kneel at your feet for the duration or until you walk away, whichever is shorter. Damage breaks this effect.
+
''Mental, Signaled, Disable''. Hold your arm straight toward a target with your index finger pointed straight down and use the sig call "Snarl: Kneel before me." The target must kneel in place, is unable to attack in any way, and cannot speak louder than a quiet voice unless prompted by the power user. This power additionally ends if the user steps away.<noinclude>[[Category:Powers]]</noinclude>

Latest revision as of 15:19, 5 December 2017

Mental, Signaled, Disable. Hold your arm straight toward a target with your index finger pointed straight down and use the sig call "Snarl: Kneel before me." The target must kneel in place, is unable to attack in any way, and cannot speak louder than a quiet voice unless prompted by the power user. This power additionally ends if the user steps away.