Search results

Jump to navigation Jump to search
  • |mortal|Hedge Magic| |requires=Hedge Magic
    1 KB (217 words) - 17:06, 3 July 2017
  • |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 3
    1 KB (221 words) - 13:04, 2 October 2017
  • |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 5
    3 KB (488 words) - 12:58, 1 June 2017
  • * Links to the assorted rituals. https://darkprospects.us/rulesweb/index.php/Category:Rituals</div>
    8 KB (1,251 words) - 12:14, 31 October 2019
  • |Mortal|Hedge Magic| |requires=Hedge Magic, Rituals 3
    2 KB (380 words) - 11:59, 2 October 2017
  • ...Numina may use Faith Rituals and Fetishes. Other Mortal types may not use Rituals. Some special Mortal Fetishes may come into game. These will include specia ...er from the same tree, etc… Numina do not require teachers to learn. Up to 3 Numina trees may be purchased at Innate costs. If there are additional tree
    11 KB (1,665 words) - 21:46, 23 July 2019
  • Any item with a mechanical effect, be it mundane Equipment or magic Items, must be tagged with a staff-provided tag outlining the purpose of th Similarly, any tag with a mechanical effect, be it mundane or magic, must be attached to an object to be usable. Loose tags are not usable in g
    51 KB (8,835 words) - 19:34, 3 September 2019
  • ...in such a strong way that trying to change reality by will alone, by doing magic, creates tension with the agreed upon understanding of reality, the shared ...d then spent generations breeding the shifting genes out of their kinfolk. 3. The Gurahl and Mokole were also hunted with extreme prejudice. The former
    14 KB (2,420 words) - 11:43, 12 April 2016
  • 648 bytes (81 words) - 10:10, 19 August 2019
  • 696 bytes (88 words) - 10:12, 19 August 2019
  • 690 bytes (85 words) - 10:11, 19 August 2019
  • 678 bytes (85 words) - 10:10, 19 August 2019
  • 704 bytes (87 words) - 10:10, 19 August 2019
  • 692 bytes (87 words) - 10:10, 19 August 2019
  • 699 bytes (87 words) - 10:10, 19 August 2019