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- * Links to the assorted rituals. https://darkprospects.us/rulesweb/index.php/Category:Rituals</div>8 KB (1,273 words) - 16:39, 8 April 2025
- ...oday.. You may still see Fera and Werewolves lumped in together in certain rituals as “Shifters” * Secondary Energy Pool (all except Nuwisha)50 KB (6,942 words) - 18:45, 16 April 2025
- ...ealth, Healing Powers, Regeneration, a Philter of Life (Herbalism), or the level 5 Medicine Skill. The Dying state remains active for 10 minutes or until ca ...ability (such as Healing Touch) that normally heals for 1-2 will heal for 1. If they heal for 3-4, they heal for 2. Basic Medicine (the “Bandage” s58 KB (9,976 words) - 12:48, 12 April 2025
- ...ST camp with the armor prop. Repairing a piece of armor or a shield costs 1/2 the amount required to replace the item. If you can craft the item you ar Each piece of armor (chest, arm, leg) provides 1 armor pool. A shield provides 5 armor pool.17 KB (2,753 words) - 12:30, 12 April 2025
- 692 bytes (87 words) - 10:10, 19 August 2019
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- 696 bytes (88 words) - 10:12, 19 August 2019
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- 709 bytes (87 words) - 16:24, 17 September 2024
- 699 bytes (87 words) - 10:10, 19 August 2019