Difference between revisions of "Power: Charm"

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(Added charm power description)
 
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Mental. Use the sig call: "Charm". The target takes a very favorable attitude towards you and will generally be disinclined to attack you. They will likely support your position when not counter their own, or do small things you ask. This effect ends after the duration passes or if you attack the target. If you have learned this power on one of your power trees, it may be used at no energy cost once every ten minutes.
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''Mental.'' Use the sig call: "Charm". The target takes a very favorable attitude towards you and will generally be disinclined to attack you. They will likely support your position when not counter their own, or do small things you ask. This effect ends after the duration passes or if you attack the target. If you have learned this power on one of your power trees, it may be used at no energy cost once every ten minutes. <noinclude>[[Category:Powers]]</noinclude>

Revision as of 07:03, 4 May 2018

Mental. Use the sig call: "Charm". The target takes a very favorable attitude towards you and will generally be disinclined to attack you. They will likely support your position when not counter their own, or do small things you ask. This effect ends after the duration passes or if you attack the target. If you have learned this power on one of your power trees, it may be used at no energy cost once every ten minutes.