Difference between revisions of "Power: Sense Beast"
Jump to navigation
Jump to search
Dr.faustus (talk | contribs) |
|||
Line 1: | Line 1: | ||
− | ''Mental, Instant, Sensory''. Use the sig call "Sense Beast, do you possess a Frenzy mechanic?". Yes answers by the target would include vampires, ghouls, and anyone with a Rage pool (even temporarily). Impostor and other deceptive powers allow a "no".<noinclude>[[Category:Powers]]</noinclude> | + | ''Mental, Instant, Sensory''. Use the sig call "Sense Beast, do you possess a Frenzy mechanic?". Yes answers by the target would include vampires, ghouls, and anyone with a Rage pool (even temporarily). Impostor and other deceptive powers allow a "no". You may choose to ignore the power's resource cost by spending a silent 10-count obviously observing the target while standing within conversational distance of them. If the target leaves conversational range during this silent 10 count, or you move, use another power or attack someone, the count is interrupted and must be restarted.<noinclude>[[Category:Powers]]</noinclude> |
Latest revision as of 18:17, 16 April 2025
Mental, Instant, Sensory. Use the sig call "Sense Beast, do you possess a Frenzy mechanic?". Yes answers by the target would include vampires, ghouls, and anyone with a Rage pool (even temporarily). Impostor and other deceptive powers allow a "no". You may choose to ignore the power's resource cost by spending a silent 10-count obviously observing the target while standing within conversational distance of them. If the target leaves conversational range during this silent 10 count, or you move, use another power or attack someone, the count is interrupted and must be restarted.