Melee and Natural Weapon Specifications

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Melee and Natural Weapon Specifications

Regular weapons should appear to be either silver or brown. Natural weapons, like fists, claws, and tentacles should be visibly black. All melee and natural weapons deal a base 1 damage. Stakes do no damage. Two handed weapons (equipment, not tentacles used in 2 hands) deal 2 base damage when used with two hands.

Brawl / Small Weapon / Stake 8-12" striking surface, 18-24" overall length. Foam-latex <=18" okay. One handed only.
Claw / Medium Weapon 13-24" striking surface, 25-36" overall length. Foam-latex <=36" okay. One handed only.
Tentacle / Large Weapon 25-36" striking surface, 37-48" overall length. Foam-latex <=48" okay. May be used with 2 hands.
All homemade boffers with cores must use a flexible core between 0.5" and 0.75". Epoxy Tubing and PVC are examples of valid materials.
All homemade boffers must use foam with a minimum thickness of 5/8". 3/4" or thicker is preferred.
All homemade boffers that are used with 1 hand may not have a grip length greater than 6", but can have foam pommels that extend beyond this. Pommels may not be used as striking surfaces. Any length up to the maximum weapon length is acceptable, however, when striking, your foremost hand must be within a few inches of the padded part of the weapon and the weapon must be controlled.
All foam melee weapons with cores, homemade or not, must include thrust-safe tips. This is a safety feature. A thrusting tip consists of a foam area at the top of the weapon that extends 2-4" past the end of the core and covers the end of the core to prevent coring out, the core of the weapon breaking through the tip of the foam.
Claw boffers should have a white claw painted near the striking tip, or a solid white tip.
Tentacle boffers should have a white stripe running their length.