Power: Thieving Talons

From Dark Prospects Rules
Revision as of 21:15, 31 October 2015 by Brian (talk | contribs) (Created page with "Resisted as a Mental but not a Mental Effect. Touch a target. You may use a power that you know the target has for the next hour at the target's cost. Use the sig call: "Thiev...")

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Resisted as a Mental but not a Mental Effect. Touch a target. You may use a power that you know the target has for the next hour at the target's cost. Use the sig call: "Thieving Talons: [power name]". The target should respond with the cost. Convert the Energy type to your own. You may not use this to take a power you already own.