Difference between revisions of "Power: Trust Me"

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Mental, Persistent. Tell the target a story, end the story with sig call "Trust Me: You believe this." All who heard the story will believe that your story was true until the end of the current game session.<noinclude>[[Category:Powers]]</noinclude>
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''Mental, Persistent''. Tell the target a story, end the story with sig call "Trust Me: You believe this." All who heard the story will believe that your story was true until the end of the current game session.<noinclude>[[Category:Powers]]</noinclude>

Latest revision as of 14:12, 7 July 2017

Mental, Persistent. Tell the target a story, end the story with sig call "Trust Me: You believe this." All who heard the story will believe that your story was true until the end of the current game session.