Skill:Healing

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Revision as of 13:26, 2 June 2017 by Brian (talk | contribs) (Brian moved page Skill:Medicine to Skill:Healing without leaving a redirect)

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Use the count call "Medicine" to heal the target after a count. The count, amount, and any required props are provided on the power descriptor line. Pantomime treating the character with the prop while you count. Medicine can never heal the target to more than 2 below their maximum health or bring a character at 0 health back from Dying or Dead.