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- |Changeling| |requires = Changeling, Rituals 22 KB (320 words) - 13:56, 11 March 2019
- * Links to the assorted rituals. https://darkprospects.us/rulesweb/index.php/Category:Rituals</div>8 KB (1,273 words) - 16:39, 8 April 2025
- <includeonly>=='''[[Changeling Rules]]'''== Changelings are the leftovers of the bygone era of the Fae. As a Changeling, you have a little Fae in you, but you’ve got at least as much human.27 KB (3,984 words) - 07:50, 3 May 2025
- ...to continue?” If there is no response, play may continue with the call "3-2-1 game on", now with the issue of emotional safety resolved. After this, the call 3-2-1 "Game On" will resume play.65 KB (11,300 words) - 11:20, 10 May 2025
- ...T camp with the armor prop. Repairing a piece of armor or a shield costs 1/2 the amount required to replace the item. If you can craft the item you are ...s. They differ from trees in that there may be more than one power at each level. Wherever you see multiple Trees described under a single name, those are c17 KB (2,813 words) - 16:28, 26 April 2025
- 13 KB (1,316 words) - 18:27, 16 April 2025
- * You may be taught any number of levels at once up to Level 5. * Elder Powers cost the same as Level 5 Powers, but are considered Level 6; they may be purchased in either order.51 KB (7,573 words) - 07:48, 3 May 2025
- <div class="cover"><center><div style="font-size: 250%;">DARK PROSPECTS CHANGELING RULEBOOK</div> Rules for Mortal and Changeling characters.709 bytes (87 words) - 16:24, 17 September 2024
- 648 bytes (81 words) - 10:10, 19 August 2019
- 696 bytes (88 words) - 10:12, 19 August 2019
- 678 bytes (85 words) - 10:10, 19 August 2019
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- 699 bytes (87 words) - 10:10, 19 August 2019