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- |Changeling| |level = 12 KB (343 words) - 11:32, 24 January 2019
- |Changeling| |requires = Changeling, Rituals 22 KB (320 words) - 13:56, 11 March 2019
- |Changeling| |requires = Changeling, either DreamCraft or Wayfare, Rituals 33 KB (573 words) - 10:20, 27 March 2019
- <includeonly>=='''[[Changeling Rules]]'''== Changelings are the leftovers of the bygone era of the Fae. As a Changeling, you have a little Fae in you, but you’ve got at least as much human.27 KB (3,973 words) - 13:29, 30 March 2025
- ...ealth, Healing Powers, Regeneration, a Philter of Life (Herbalism), or the level 5 Medicine Skill. The Dying state remains active for 10 minutes or until ca ...ability (such as Healing Touch) that normally heals for 1-2 will heal for 1. If they heal for 3-4, they heal for 2. Basic Medicine (the “Bandage” s58 KB (9,998 words) - 23:20, 29 March 2025
- ...ST camp with the armor prop. Repairing a piece of armor or a shield costs 1/2 the amount required to replace the item. If you can craft the item you ar Each piece of armor (chest, arm, leg) provides 1 armor pool. A shield provides 5 armor pool.17 KB (2,728 words) - 20:48, 25 March 2025
- ...call less damage, however it only counts as an attack if it deals at least 1 damage.12 KB (1,303 words) - 19:57, 24 March 2025
- * You may be taught any number of levels at once up to Level 5. * Elder Powers cost the same as Level 5 Powers, but are considered Level 6; they may be purchased in either order.51 KB (7,554 words) - 22:18, 29 March 2025
- <div class="cover"><center><div style="font-size: 250%;">DARK PROSPECTS CHANGELING RULEBOOK</div> Rules for Mortal and Changeling characters.709 bytes (87 words) - 16:24, 17 September 2024
- 648 bytes (81 words) - 10:10, 19 August 2019
- 696 bytes (88 words) - 10:12, 19 August 2019
- 678 bytes (85 words) - 10:10, 19 August 2019
- 704 bytes (87 words) - 10:10, 19 August 2019
- 692 bytes (87 words) - 10:10, 19 August 2019
- 699 bytes (87 words) - 10:10, 19 August 2019