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Combined display of all available logs of Dark Prospects Rules. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
 
 
 
  • 19:05, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Sense Name (Created page with "''Mental. Instant. Sensory.'' Upon activating the power, use the sig call "Sense Name: what is the name you use for yourself." The target should respond with whatever name the...")
  • 18:04, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Stalk (Created page with "While using the Hide power, the character may move at a slow walking pace (at most 1 step every second) without breaking their hidden status.<noinclude>Category:Powers</no...")
  • 18:02, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Hide (Created page with "Make a "Hiding" three count while stationary. At the end of this count, use the Cloak hand sign: place your hand in front of your face, palm inward, fingers spread. As long as...")
  • 18:00, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Run for Cover (Created page with "While Cloaked by the Hide skill, the character may walk or run for up to ten seconds. At the end of this time, the Hide power ends and must be re-established.")
  • 17:38, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Proficiency (Created page with "''Buff.'' The beneficiary of this power gains 1 point of Augment while wielding a single melee weapon by itself. This single melee weapon can be a two-hander, but does not nee...")
  • 17:36, 25 March 2025 Dr.faustus (talk | contribs) created page Power: Precise Aim (Created page with "''Buff.'' While holding a ranged weapon, the user may begin an “Aiming” three count. If they move their feet for any reason the count is canceled and must be restarted (th...")
  • 19:56, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Gauntlet Perception (Created page with "''Buff, Sight.'' This power allows you to both see and hear targets on the other side of the gauntlet from you, regardless of which side you are on. You are aware which side t...")
  • 19:55, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Ongoing (Created page with "''Physical.'' Use the sig call: "Ongoing [Element] [damage]", touch your target with a boffer or hit them with a packet - they receive the described amount of damage every 10...")
  • 19:51, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Sanctuary (Created page with "''Buff.'' When you begin Recovering, you can choose to gain the effect of the Cloak power (even if you don’t otherwise know Cloak) for the duration of your Recovery. This is...")
  • 19:49, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Knockback (Created page with "''Physical.'' Touch the target with a boffer or hit them with a packet or bullet (as described in the power location) and call “Knockback X.” The Target must take X steps...")
  • 19:47, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Break Free (Created page with "While affected by a Status power, you can begin a “Breaking Free” 10 count. This count is interrupted if you move either of your feet, take any damage, or are successfully...")
  • 19:45, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Cripple Limb (Created page with "''Status, Physical.'' Spend the required energy and call “Cripple [Limb]” and throw a packet at the target. If the target is hit by the packet, they lose the ability to us...")
  • 19:41, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Hallucinate (Created page with "''Mental.'' Indicate a target, spend the required energy and call “Hallucinate: [Single sentence description of a sensory hallucination].” The target must roleplay perceiv...")
  • 19:37, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Precognition (Created page with "When affected by any power or effect, you can activate this power to call “Dodge!” to ignore the triggering power or effect. Most sources of this power have a cooldown of...")
  • 19:31, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Inhuman Vitality (Created page with "When targeted by a status effect, disease effect, Ongoing effect, or the effects of a Tagged Poison, spend the listed energy and call “Resist” to ignore the triggering eff...")
  • 19:30, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Inhuman Resolve (Created page with "When targeted by a mental effect, spend the listed energy and call “Resist” to ignore the triggering mental effect. Each time you use this power before Recovery, the cost...")
  • 19:30, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Inhuman Evasion (Created page with "When struck by a physically delivered effect (that is, any effect delivered via packet, nerf bullet or boffer), spend the listed energy and call “Dodge!” To ignore the eff...")
  • 19:10, 24 March 2025 Dr.faustus (talk | contribs) created page Power: Dodge (Created page with "When struck by a physically delivered effect (that is, any effect delivered via packet, nerf bullet or boffer), call “Dodge!” To ignore the effect. You may Dodge one time...")
  • 19:55, 15 September 2019 User account Dr.faustus (talk | contribs) was created automatically